ImMobile
Universal shell aiming for a desktop-like experience from early Windows builds. Built with ImGui + C++ for performance and flexibility.
I build flexible, high-performance systems and media experiences. I set the right foundations, design for security and speed, and turn complex goals into elegant, scalable products.
Each built to be fast, secure, and future-proof.
Universal shell aiming for a desktop-like experience from early Windows builds. Built with ImGui + C++ for performance and flexibility.
A powerful, unified tool that brings complex Windows UWP tasks together in one place for advanced workflows.
Pioneering the future of social media with AI. Bringing ideas to life through AI-powered visuals and systems.
A powerful system for creating your own website, services, and more. Designed to solve real-world issues in security, performance, and flexibility
Libretro frontend as a UWP app. The only frontend with native support for Windows on ARM devices, plus x64 and x86.
RetroArch for UWP ARM32 • PPSSPP for UWP ARM32 — community efforts to keep great software running on legacy platforms.
Years of heavy development
ImMobile began as NT Universal (NTU), aiming to deliver a desktop-like environment on early Windows builds and abandoned hardware. Built in C++ + ImGui for raw performance and flexibility.
UWP and .NET/XAML were too heavy and incompatible with older Windows. ImMobile bypassed these limits by going low-level, avoiding framework bloat and memory leaks.
Porting tools like WUT to Windows 8.1 was nearly impossible with C#/XAML. Licensing politics and lack of support for legacy platforms pushed the need for a custom, self-controlled system.
What started as a simple grid UI became a full environment with advanced calculations. Months of work brought it to both Windows 10 and 8.1, overcoming platform quirks.
ImMobile’s custom touch engine interprets taps, holds, gestures, and context-sensitive actions with precision. Designed to avoid accidental triggers, adapt to orientation, and keep UI responsive even on small screens.
Supports multiple windows, taskbar integration, and resource-aware rendering. Includes default controls, state tracking, and popup-aware focus — all calculated for a desktop-like experience on mobile and touch devices.
4+ years for community
Built entirely from scratch yet shaped by countless community ideas, suggestions, and open-source libraries, Windows Universal Tool (WUT) is a privacy-first, universal UWP toolkit. It’s designed to be flexible, multilingual, and packed with features for power users — all with 0% data collection.
Create unlimited scripts with simple, GUI-driven structures. Combine Commander code with batch scripts for automation, downloads, network tools, and more. Fully documented with demos in the installation package.
Years of development
After extensive performance and security testing, the system reached a stable release.
Focused deeply on real-world security risks and hardened the platform against common threats.
Main build kicked off after structural prep and early testing—overcoming plenty of challenges.
Heavy prototyping and validation to avoid costly mistakes before full development.
Planned a modular core and flexible database to support clean management and growth.
Explored performance and security trade-offs to be both fast and safe from day one.
Originated the concept of a smart system to build advanced sites with less code.
Solutions-first. Strong foundations. Fast learner.
I bring solutions and set the correct bases for any project—whether I’m leading or part of a team. I work across development and media/production, learn fast, and focus on what matters. Hope and persistence drive my work.
“There is a solution for everything.”